William Gibson a.k.a @GreatDismal puts on his Google Glass and the first thing he sees is a live feed taken from the perspective of Hatsune Miku. The world of science fiction comes full circle.
(via brucesterling)
I used to blog but now simply keep this public clipboard with stuff I save to review, analyze, remix and write about later. Mostly interested in culture, cities, urbanism, the future and our role as global citizens. I'm also the founder of tribal.mx, a technology consulting firm working at the intersection of remix culture, interactive experiences, open hardware and modern cloud-based architectures, currently building FabSpaces.cc.

William Gibson a.k.a @GreatDismal puts on his Google Glass and the first thing he sees is a live feed taken from the perspective of Hatsune Miku. The world of science fiction comes full circle.
(via brucesterling)
Source: cyberpunkculture
We’re getting ready to launch Videogami, our most exciting project to date. If you are familiar with our workshops, you know how much kids love to MAKE things and how efficient this experience is to TEACH them real skills. Videogami is our attempt to bring this kind of learning experience to every home, by providing a tool that kids can use to teach themselves real skills, the kind that will get them ahead in our increasingly complex and technology-driven world.
The video was shot during a live workshop. All the interactions between the kids, the materials in front of them and our iPad app are real and taken during the workshop while they worked for two hours to learn how to build our Magic Cubes, and learn about what we adults call Theory of Computation.
Source: videogami.co
via brucesterling these 9 points introduced by Joi Ito are resonating very strongly with me. Something we might call our new Work Ethic.
From the Wired interview:
http://www.wired.com/business/2012/06/resiliency-risk-and-a-good-compass-how-to-survive-the-coming-chaos/
Source: brucesterling
Rodney Brook on American manufacturing: localized production with robotics and 3D printing via personalfactory
(via cnce)
Source: 3ders.org
The Mozilla Hive Waterloo is back with a Family Hack Jam. The event was a blast last October (video) and we can’t wait to do it all over again. Join us at The Museum in Kitchener, tomorrow at 10am.
Source: guestlistapp.com
Here is a little behind-the-scenes from the Magic Cubes workshop we did this past weekend. If you or someone you know is interested in running technology workshops for kids in your city, contact us!
Big idea: kids learn by making, and making happens in fabrication spaces that are wired to enable the exploration of a broad range of concrete skills that will make them well-versed in the technologies that surround them. This. This is why I’m committed to explore all possibilities with this project.
Source: fabspaces.cc
Folded Paper Sculptures by Matt Shlian
Incredible art pieces crafted out of paper by self-entitled “paper engineer” Matt Shlian.
“The magic of Shlian’s paper sculptures is as much in the finished result as in the process; every snip and fold is a meditation of sorts, paying reverance to the material, its kinetic energy, and its infinite potential.”
Source: escapekit
Could These Crazy Intersections Make Us Safer?
Everybody knows, that four-way intersections are dangerous. So, what are the alternatives? Head over to The Atlantic Cities Blog to see some interesting proposals for alternative intersections.
“Geometry tells us that the traditional four-way intersection is inherently dangerous. When you plot all of the potential points of conflict on a diagram – and transportation engineers actually do this – it turns out that vehicles have 32 distinct opportunities to collide into one another at the nexus of two two-lane roadways. Cars can crash into each other while merging or diverging from a given lane. Then the worst action happens right in the middle of the interchange, at that perilous point where vehicles turn left across oncoming traffic. […] Engineers concocted some much more intricate intersection designs – and in a few cases actually built them – to improve road safety, save states money and generally stall the inevitable expansion of highways.
This type of intersection has been in place in Mexico City for a few years. Here is one particularly complex intersection (google map): http://goo.gl/maps/ev2WW
(via emergentfutures)
Source: theatlanticcities.com
Source: Laughing Squid
Welcome to the Anthropocene. Our creation. Our challenge.
Source: globaia.org
stoweboyd comments on an article by Kevin Kelly:
as information technology advances over the next 100 years, it will push people increasingly into the role of artists, and out of the factories. An evolution of society, not just a speeding up. […] Of course, the trick isn’t just convincing everyone that idleness should still come with a paycheck. The big hitch is managing to survive all the messes we’ve created in the name of global productivity and growth at all costs. There might be a techno-utopia in the out years, but in the meantime we have to learn to weather the postnormal, first. […] One of Kelly’s paragraphs jumps out as perhaps the most challenging for those with the deepest identification with modern business ideology:
“Civilization is not just about saving labor but also about “wasting” labor to make art, to make beautiful things, to “waste” time playing, like sports. Nobody ever suggested that Picasso should spend fewer hours painting per picture in order to boost his wealth or improve the economy. The value he added to the economy could not be optimized for productivity. It’s hard to shoehorn some of the most important things we do in life into the category of “being productive.” Generally any task that can be measured by the metrics of productivity — output per hour — is a task we want automation to do. In short, productivity is for robots. Humans excel at wasting time, experimenting, playing, creating, and exploring. None of these fare well under the scrutiny of productivity. That is why science and art are so hard to fund. But they are also the foundation of long-term growth. Yet our notions of jobs, of work, of the economy don’t include a lot of space for wasting time, experimenting, playing, creating, and exploring.”
As Linus Torvalds describes in the prologue to “The Hacker Ethic”, Linus’ Law states that there are 3 powerful motivators to do everything we do: survival, social ties & Entertainment (with capital “E”). The kind that stimulates your brain and drives you to spend long hours trying to explain how everything works. Not because you must, but because you can.
Source: stoweboyd
Klint Finley
The conversation is slow moving again this year, but that’s actually pretty nice. A few highlights:
- Jon Lebkowsky: “There’s a real crisis of authority, a question whether we know what we know.”
- Bruce Sterling: “2012 was all about K-pop and Samsung. Who can’t admire these two…
Source: technoccult
Introducing “Wired Cubes”, a technology workshop for kids. Using the ancient art of Origami and a few cool hacks to create a simple, yet functioning Turing machine made out of paper, kids learn programming logic without ever sitting in front of a computer. Well, except for the one they will be making out of paper.
My incursion into the Maker Movement has rendered some surprisingly simple ideas about how we can use fabrication techniques to deliver a high-dose of educational content. On the surface, this workshop is about folding paper and adding a few electronic components, but as we progress, kids are given the opportunity to discover basic principles about how circuits work and investigate how to use those rules to solve specific challenges, as if they were programming the core of a microprocessor. How cool is that?
(via fabrication-spaces)
Source: fabspaces.cc
An epidemic of ADHD? Maybe not. The problem with the education system.
Source: youtube.com
Transhumanism: an international movement that supports the transforming of the human body and thereby the human condition through advanced technologies.
Source: youtube.com